nearestBuilding

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Revision as of 11:19, 8 January 2011 by .kju (talk | contribs) (Added SEEALSO)
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Description

Description:
Nearest building to given object.
A "building" is defined as an object that is of class "House", and contains a path LOD.
Groups:
Uncategorised

Syntax

Syntax:
Object = nearestBuilding object
Parameters:
object: Object
Return Value:
Object

Examples

Example 1:
_nBuilding = nearestBuilding player

Additional Information

See also:
buildingPosnearestObjectnearestObjectsnearObjectsnearestBuilding_(VBS2)

Notes

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Notes

Rübe
A call to nearestBuilding tends to freeze/halt the game for some ticks or even seconds. You may want to use nearestObject(s) with the needed class restriction instead.

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