BIS_fnc_getName

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Revision as of 13:48, 30 May 2018 by R3vo (talk | contribs) (pf)
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Description

Description:
Returns name of a unit. Name of unit is stored in it's namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable BIS_fnc_getName_name.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object] call BIS_fnc_getName
Parameters:
object: Object - Object whose name should be returned
Return Value:
String - Unit's name

Examples

Example 1:
[ player ] call BIS_fnc_getName;

Additional Information

See also:
name

Notes

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Notes

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