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- Posted on March 10, 2015 - 02:02 (UTC)
- Feint
-
This command sets the amount of fade. For example:
_ctrl ctrlSetFade 1; // hides the control
_ctrl ctrlSetFade 0.5; // control is 50% visible
_ctrl ctrlSetFade 0; // control is fully visible
- Posted on August 28, 2017 - 11:33 (UTC)
- Demellion
-
The resulting fade speed seems like is not exactly what ctrlCommit commands it to be, as is dependant on your current framerate. Example:
_ctrl ctrlSetFade 0.5;
_ctrl ctrlCommit 1;
Will actually result in:
[60 FPS and higher] = ~1.0 seconds
[30 FPS and around] = ~1.2 seconds
[10 FPS and anything lower] = ~5-10 seconds
This phenomenon probably occurs because of engine time simulation disruption caused by performance damage.