BIS_fnc_sceneGetObjects
Description
- Description:
 - Description needed
 - Execution:
 - call
 - Groups:
 - Broken FunctionsScenes
 
Syntax
- Syntax:
 - Syntax needed
 - Parameters:
 - centre: Object or String - object or marker name - NOT a Position
 - radius: Number - (Optional, default 20)
 - type: String - (Optional, default "All") - objects type (see nearestObjects)
 - Return Value:
 - Return value needed
 
Examples
- Example 1:
 [player, 20, "Car"] call BIS_fnc_sceneGetObjects;
Additional Information
- See also:
 - See also needed
 
Notes
- 
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