diag_localized

From Bohemia Interactive Community
Revision as of 14:54, 3 May 2021 by Lou Montana (talk | contribs) (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Returns array with all localized keys from the given stringtable or the array of all stringtables names if empty string "" is given. Common stringtables are: "Global", "Mission", "Campaign".
Groups:
StringsLocalization

Syntax

Syntax:
diag_localized stringtable
Parameters:
stringtable: String - stringtable name or ""
Return Value:
Array - array of Strings, see description

Examples

Example 1:
private _randomKey = selectRandom diag_localized "Global"; hint format ["Key: %1\nValue: %2", _randomKey, localize _randomKey];
Example 2:
private _allTables = diag_localized "";
Example 3:
diag_localized "Global" select 0; // "$STR_A3_SHOWCASE_SLINGLOADING_15_AMMODROPPED_PIL_0"

Additional Information

See also:
localizeisLocalizedgetTextRawStringtable.csvStringtable.xmlBIS_fnc_localize

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note