From Bohemia Interactive Community
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Description
- Description:
- Return true if the main map is shown (active).
- Groups:
- MapInteraction
Syntax
- Syntax:
- visibleMap
- Return Value:
- Boolean
Examples
- Example 1:
if (visibleMap) then {hint "You're showing the map !"}
Additional Information
- See also:
- forceMapopenMap
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note
-
- Posted on 13 November 2017
- James
-
visibleMap does not work in all cases where a map might be part of a dialog like in a uav terminal or in a artillery computer dialog.
Some of these cases can be covered with an addMissionEventHandler of type "Map".
Just use the two magic variables 'mapIsOpened' and 'mapIsForced'. Skeleton might look something like:
J_myGPSEH = addMissionEventHandler ["Map", {
params ["_mapIsOpened", "_mapIsForced"];
if (_mapIsOpened) then
{
systemChat "GPS active";
J_var_GPSOn = true;
[] spawn {
waitUntil {
not J_var_GPSOn
};
};
} else {
J_var_GPSOn = false;
systemChat "GPS inactive";
};
}];