From Bohemia Interactive Community
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Description
- Description:
- Check if lampost is on (shining).
This command was originally designed to only work with CfgNonAIVehicles class "StreetLamp" only;
since Arma 3 v1.92 this command was extended to work with street lights.
- Groups:
- Lights
Syntax
- Syntax:
- lightIsOn lamppost
- Parameters:
- lamppost: Object
- Return Value:
- String - Can be one of:
- "ON" - light is on
- "OFF" - light is off
- "AUTO" - applicable only to the light of type "StreetLamp" and is only on during the night.
- "ERROR" - if command fails
Examples
- Example 1:
if (lightIsOn nearestObject [player, "StreetLamp"] == "ON") then { hint "nightime"; };
- Example 2:
_it = lightIsOn object 159582
- Example 3:
if (count allMissionObjects "StreetLamp" == 0) then {
hint "Objects compatible with 'lightIsOn' are not found.";
} else {
hint "'lightIsOn' compatible objects are found!";
};
Additional Information
- See also:
- switchLight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
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