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Description
- Description:
- Returns the life state of the given unit.
| Arma 2 | Arma 3 |  
| "ALIVE""DEAD""DEAD-RESPAWN""DEAD-SWITCHING""ASLEEP""UNCONSCIOUS"
 | "HEALTHY""DEAD""DEAD-RESPAWN""DEAD-SWITCHING""INCAPACITATED""INJURED"
 |  
 In Arma 3,  lifeState seems to change to "INJURED" when   damage aliveUnit >= 0.1 (0.1 seeming to be the value defined in config under  "InjuredTreshold"sic). When the state is "INCAPACITATED", a sub-state is available via  incapacitatedState command. 
- Groups:
- Object Manipulation
Syntax
- Syntax:
- lifeState unit
- Parameters:
- unit: Object
- Return Value:
- String
Examples
- Example 1:
- private _lifeState = lifeState player;
Additional Information
- See also:
- setUnconscious incapacitatedState
Notes
- 
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