setPilotCameraDirection

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Revision as of 16:28, 13 May 2022 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Sets the direction of object airplane or helicopter pilotCamera (vector in model space).
Groups:
Pilot Camera

Syntax

Syntax:
object setPilotCameraDirection Vector3D
Parameters:
object: Object
Vector3D: Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative)
Return Value:
Nothing

Examples

Example 1:
vehicle player setPilotCameraDirection [0,1,0] // re-centers the camera

Additional Information

See also:
hasPilotCamera getPilotCameraPosition getPilotCameraDirection getPilotCameraRotation getPilotCameraTarget setPilotCameraRotation setPilotCameraTarget

Notes

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