surfaceNormal

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Revision as of 21:39, 28 September 2023 by BrettMayson (talk | contribs)
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Description

Description:
Returns terrain's surface normal on given position.
Groups:
Positions

Syntax

Syntax:
surfaceNormal position
Parameters:
position: Array format Position2D or Array format Position3D - when using Position3D Z will be ignored
Return Value:
Array format Vector3D

Examples

Example 1:
_normal = surfaceNormal [300, 500];
Example 2:
_normal = surfaceNormal position player;

Additional Information

See also:
setVectorUp surfaceIsWater surfaceType

Notes

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