openMap
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Description
- Description:
- Opens or closes in-game map.
- Groups:
- MapInteraction
Syntax
- Syntax:
- openMap show
- Parameters:
- show: Boolean - if true opens map, if false closes map, provided it is not forced
- Return Value:
- Boolean - equivalent of visibleMap
Alternative Syntax
- Syntax:
- openMap [show, forced]
- Parameters:
- show: Boolean - if true opens map, if false closes map, provided it is not forced.
- forced: Boolean - if true keeps map from closing when map is open. 2.06 if false, forces map to stay closed if show is false (see Example 1)
- Return Value:
- Boolean - equivalent of visibleMap
Examples
- Example 1:
- openMap [true, false]; // opens map normally openMap [false, false]; // closes an opened map normally openMap [true, true]; // force opens map and keeps it open (the user cannot close it on their own) openMap [false, true]; // since Arma 3 2.06: prevents map from opening, closes open map and forces it to stay close (the user cannot open it on their own)
Additional Information
- See also:
- forceMap forcedMap visibleMap showMap shownMap
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Dec 08, 2021 - 11:00 (UTC)
-
(As of Arma 3 ver.2.06.148470)
Trying to close a map using openMap false inside of a map event handler likewill cause the game to crash.
To fix this, please use it inside of a spawned script.
This should stop any issue of crashing when you close the map.