getUserInfo

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Revision as of 01:04, 14 February 2024 by Killzone Kid (talk | contribs)
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Description

Description:
Returns extended information about given server user.
Groups:
MultiplayerObject Detection

Syntax

Syntax:
getUserInfo playerID
Parameters:
playerID: String - user DirectPlay ID (see getPlayerID, PlayerConnected)
Return Value:
Array in format [playerID, owner, playerUID, soldierName, displayName, steamProfileName, clientStateNumber, isHeadless, adminState, networkInfo, playerObject], where:
Returns an empty array if said player is not found.

Examples

Example 1:
private _randomUserInfo = getUserInfo selectRandom allUsers;
Example 2:
_userInfo params ["_playerID", "_ownerId", "_playerUID", "_profileName", "_displayName", "_steamName", "_clientState", "_isHC", "_adminState", "_networkInfo", "_unit"]; _networkInfo params ["_avgPing", "_avgBandwidth", "_desync"];
Example 3:
private _myInfo = getUserInfo getPlayerID player; // this particular example only works if player is server host

Additional Information

See also:
allUsers getPlayerID getUnitFreefallInfo

Notes

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