missileState

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Revision as of 00:47, 1 July 2024 by Killzone Kid (talk | contribs) (Created page with "{{RV|type=command |game1= arma3 |version1= 2.18 |branch1= dev |gr1= Weapons |descr= Returns engine and target lock states of the given guided missile. |s1= missileState munition |p1= munition: Object - missile |r1= Array - in format [engineState, lockState], where:<br> * engineState: String - one of the "INIT", "THRUST", "FLY" or "".<br> * lockState: String - one of the "MANUAL", "LOCKED", "LOST", "INITIAL", "SEEKING" or "". |x1= <sqf>_state =...")
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Hover & click on the images for description

Description

Description:
Returns engine and target lock states of the given guided missile.
Groups:
Weapons

Syntax

Syntax:
missileState munition
Parameters:
munition: Object - missile
Return Value:
Array - in format [engineState, lockState], where:
  • engineState: String - one of the "INIT", "THRUST", "FLY" or "".
  • lockState: String - one of the "MANUAL", "LOCKED", "LOST", "INITIAL", "SEEKING" or "".

Examples

Example 1:
_state = missileState missile1;

Additional Information

See also:
missileTargetPos setMissileTargetPos setMissileTarget missileTarget

Notes

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