setTurretLimits

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Description

Description:
Sets the rotation and elevation limits for the given turret. The limits are relative to model orientation of the turret. For example to allow 360 degree turning it is enough to set turn limits to (-180, 180). The limits can only be set within the limits defined in config and cannot exceed them. To reset to config defaults pass the turret argument only (Example 2).
Groups:
Turrets

Syntax

Syntax:
vehicle setTurretLimits [turret, minTurn, maxTurn, minElev, maxElev, soft]
Parameters:
vehicle: Object - vehicle the turret belongs to
turret: Array - turret path
minTurn: Number - from 0 to -angle in degrees (left)
maxTurn: Number - from 0 to +angle in degrees (right)
minElev: Number - from 0 to -angle in degrees (down)
maxElev: Number - from 0 to +angle in degrees (up)
since Arma 3 logo black.png 2.22
soft: Boolean - (Optional) true to gradually move turret to the new limits (if turret is currenty oriented out of new limts). false to snap to the new limits. Default: false
Return Value:
Nothing

Examples

Example 1:
m2 setTurretLimits [[0], -45, 45, -10, 10];
Example 2:
m2 setTurretLimits [[0]]; //reset
Example 3:
m2 setTurretLimits [[0], -45, 45, -10, 10, true];

Additional Information

See also:
getTurretLimits setTurretOpticsMode turretLocal selectWeaponTurret lockCameraTo

Notes

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