setTurretOpticsMode
Description
- Description:
 - Set the current optics mode of the optics in the turret occupied by the specified unit. Alternatively, you can specify a vehicle and turret path instead of a unit. Optic modes refer to the different fields of view (FOV) or zoom levels of an optic.
 - Groups:
 - Turrets
 
Syntax
- Syntax:
 - obj setTurretOpticsMode mode
 - Parameters:
 - obj: Object
 - mode: Number - optic mode index
 - Return Value:
 - Nothing
 
Alternative Syntax
- Syntax:
 - obj setTurretOpticsMode [turretPath, opticModeIndex]
 - Parameters:
 - obj: Object
 - turretPath: Array format Turret Path
 - opticModeIndex: Number - optic mode index
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - Example 2:
 - myTank setTurretOpticsMode [[-1], 1];
 - Example 3:
 - myAircraft setTurretOpticsMode [[0, 0], 0];
 
Additional Information
- See also:
 - getTurretOpticsMode turretLocal selectWeaponTurret getPilotCameraOpticsMode setPilotCameraOpticsMode
 
Notes
- 
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