BIS_fnc_respawnMenuPosition
Description
Syntax
- Syntax:
- [player, respawnDelay, revive] call BIS_fnc_respawnMenuPosition
- Parameters:
- player: Object - player unit
- respawnDelay: Number - (Optional, default 3) respawn delay
- revive: Boolean - (Optional, default false) if unit was revived
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Respawn
Notes
-
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Only post proven facts here! Add Note
- Posted on Jan 15, 2021 - 18:14 (UTC)
- Use setPlayerRespawnTime 0; to respawn on selected position (certain gets selected by default), or position of death, if there is no the RP-s.