selectionPosition
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Description
- Description:
- Search for selection in the object model (first in the memory level, then in geometry LODs).
Returns position in model space. In A1 it returns the initial position of the selection, in A2/3 position of the selection (e.g. when it is animated).
If a selection does not exist [0,0,0] is returned. - Groups:
- Uncategorised
Syntax
- Syntax:
- object selectionPosition selectionName
- Parameters:
- object: Object
- selectionName: String
- Return Value:
- Array - [x,y,z] relative position in model space
Examples
- Example 1:
_inModelPosition = player selectionPosition "head_hit";
- Example 2:
_inModelPosition = player selectionPosition "pelvis";
- Example 3:
_inModelPosition = player selectionPosition "head";
- Example 4:
_inModelPosition = player selectionPosition "camera";
Additional Information
- See also:
- modelToWorld
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on January 5, 2007 - 12:24
- Giova
- To know more selections simply create an eventHandler damage on an object.