From Bohemia Interactive Community
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Description
- Description:
- Sets given event handler of in-game UI. If EH function returns true, performed action is overridden. Event handlers available are:
- "PrevAction" - mouse scroll up
- "Action" - action key press
- "NextAction" - mouse scroll down
This is "set" type EH, which means it will replace previously set EH of the same type. So to remove EH, set another one with empty string "" for the function.
⚠
Doesn't fire on action context
- Groups:
- Uncategorised
Syntax
- Syntax:
- inGameUISetEventHandler [handlerName, function]
- Parameters:
- [handlerName, function]: Array
- handlerName: String
- function: String
- Return Value:
- Nothing
Examples
- Example 1:
inGameUISetEventHandler ["Action","hint 'Lights, Camera, Action!'; true"];
Additional Information
- See also:
- addEventHandlerctrlAddEventHandlerdisplayAddEventHandler
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
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