canAdd
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Description
- Description:
- Checks if given object can be stored in any inventory container (uniform, vest, backpack) of given unit.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (player canAdd "FirstAidKit") then { player addItem "FirstAidKit"; } else { hint "Not enough space"; };
Additional Information
Notes
-
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Notes
Bottom Section
- Posted on November 29, 2015 - 00:02 (UTC)
- Jonpas
-
Can also be used on any object that has inventory, not only player inventory containers.
Where _box is B_supplyCrate_F:// Empty _box canAdd "FirstAidKit"; -> true // Full _box canAdd "FirstAidKit"; -> false