BIS fnc addRespawnPosition: Difference between revisions

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| [[BIS_fnc_removeRespawnPosition]], [[Arma 3 Respawn]] |= See also
| [[BIS_fnc_removeRespawnPosition]], [[Arma 3 Respawn]], [[BIS_fnc_respawnTickets]]|= See also


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Revision as of 12:22, 8 April 2016

Hover & click on the images for description

Description

Description:
Add a respawn position for respawn menu.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[<target>,<position>] call BIS_fnc_addRespawnPosition;
Parameters:
target: Receiver of the respawn position
position:
  • Array - format Position
  • Object - specific object. When some crew positions are available and unlocked, players will be respawned on them, otherwise they will appear around the object.
  • String - marker name
Return Value:
Array - format [target,id] (used in BIS_fnc_removeRespawnPosition)

Examples

Example 1:
[west, myRespawnAPC] call BIS_fnc_addRespawnPosition;
Example 2:
myRespawn = [missionNamespace,"arena"] call BIS_fnc_addRespawnPosition;

Additional Information

See also:
BIS_fnc_removeRespawnPositionArma 3 RespawnBIS_fnc_respawnTickets

Notes

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Notes

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