From Bohemia Interactive Community
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Description
- Description:
- Shows dynamic opening credits or any type of text.
- Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn BIS_fnc_dynamicText
- Parameters:
- text: String - text to display
- x: Number or Array - (Optional, default -1)
- Number - Position in x
- Array
- 0: Position in x
- 1: Width of the control
- y: Number or Array - (Optional, default -1)
- Number - Position in y
- Array
- 0: Position in y
- 1: Height of the control
- duration: Number - (Optional, default 4) display duration
- fadeInTime: Number - (Optional, default 1) fade-in time
- deltaY: Number - (Optional, default 0) Y position delta:
- = 0: Text will not move
- > 0: Text will move down
- < 0: Text will move up
duration and the absolute deltaY value will influence the movement speed.
- rscLayer: Number - resource layer
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_infoText BIS_fnc_textTiles BIS_fnc_typeText BIS_fnc_typeText2 BIS_fnc_EXP_camp_SITREP
Notes
-
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