BIS fnc isPosBlacklisted: Difference between revisions
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{{RV|type=function | |||
|game1= arma2 | |||
|version1= 1.00 | |||
| | |game2= arma2oa | ||
|version2= 1.50 | |||
|1.00 | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
|gr1= Positions | |||
|descr= Function checks a blacklist and sees if the given position is in it or not. | |||
| | |s1= [position, blacklistArea] call [[BIS_fnc_isPosBlacklisted]] | ||
|p1= | |p1= position: [[Array]] format [[Position]] | ||
| | |p2= blacklistArea: | ||
* [[Array]] of [[Position]]s - array to format [topLeft, bottomRight] | |||
* [[Object]] - a trigger. Check the trigger area (see [[inArea]] or [[BIS_fnc_inTrigger]]) | |||
| | |r1= [[Boolean]] - is the position blacklisted or not | ||
| | |x1= <sqf>[[50,50], [[0,0], [100,100]]] call BIS_fnc_isPosBlacklisted;</sqf> | ||
|x2= <sqf>[getPosATL player, myTrigger] call BIS_fnc_isPosBlacklisted;</sqf> | |||
|seealso= [[BIS_fnc_inTrigger]] [[inArea]] [[distance2D]] | |||
}} | }} | ||
Latest revision as of 14:08, 13 July 2022
Description
- Description:
- Function checks a blacklist and sees if the given position is in it or not.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- [position, blacklistArea] call BIS_fnc_isPosBlacklisted
- Parameters:
- position: Array format Position
- blacklistArea:
- Array of Positions - array to format [topLeft, bottomRight]
- Object - a trigger. Check the trigger area (see inArea or BIS_fnc_inTrigger)
- Return Value:
- Boolean - is the position blacklisted or not
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- BIS_fnc_inTrigger inArea distance2D
Notes
-
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