BIS fnc kbCanSpeak: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
 
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{{RV|type=function
{{RV|type=function


| tkoh
|game1= tkoh
|version1= 1.00


|1.00
|game2= arma3
|version2= 0.50


|gr1 = Conversations
|gr1= Conversations


| Check if person is not locked by some [[Conversations|conversation]].
|descr= Check if person is not locked by some [[Conversations|conversation]].


| unit call [[BIS_fnc_kbCanSpeak]]
|s1= unit call [[BIS_fnc_kbCanSpeak]]


|p1= unit: [[Object]] - checked person
|p1= unit: [[Object]] - checked person


| [[Boolean]] - if the person can speak
|r1= [[Boolean]] - if the person can speak


|x1= <code>_canPlayerTalk = [[player]] [[call]] [[BIS_fnc_kbCanSpeak]];</code>
|x1= <sqf>private _canPlayerTalk = player call BIS_fnc_kbCanSpeak;</sqf>


| [[Conversations]], [[BIS_fnc_kbTell]]
|seealso= [[Conversations]] [[BIS_fnc_kbTell]]
}}
}}
[[Category:{{Name|tkoh}}: Functions|{{uc:kbCanSpeak}}]]

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Check if person is not locked by some conversation.
Execution:
call
Groups:
Conversations

Syntax

Syntax:
unit call BIS_fnc_kbCanSpeak
Parameters:
unit: Object - checked person
Return Value:
Boolean - if the person can speak

Examples

Example 1:
private _canPlayerTalk = player call BIS_fnc_kbCanSpeak;

Additional Information

See also:
Conversations BIS_fnc_kbTell

Notes

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