BIS_fnc_kbCanSpeak

From Bohemia Interactive Community
Revision as of 02:06, 18 January 2021 by R3vo (talk | contribs) (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Check if person is not locked by some conversation.
Execution:
call
Groups:
Conversations

Syntax

Syntax:
unit call BIS_fnc_kbCanSpeak
Parameters:
unit: Object - checked person
Return Value:
Boolean - if the person can speak

Examples

Example 1:
_canPlayerTalk = player call BIS_fnc_kbCanSpeak;

Additional Information

See also:
ConversationsBIS_fnc_kbTell

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note