BIS fnc moduleRating: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p3= activated: [[Boolean]] - (Optional, default true) [[true]] to activate
|p3= activated: [[Boolean]] - (Optional, default true) [[true]] to activate


| [[Boolean]] - [[true]] when done
|r1=[[Boolean]] - [[true]] when done


|x1= <code>[myLogic, [[units]] [[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_moduleRating]];</code>
|x1= <code>[myLogic, [[units]] [[group]] [[player]], [[true]]] [[call]] [[BIS_fnc_moduleRating]];</code>

Revision as of 21:26, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Modules

Syntax

Syntax:
Syntax needed
Parameters:
logic: Object - a logic, but can be any object. Rating and Score are set with setVariable
units: Array of Objects - units to add rating/score to
activated: Boolean - (Optional, default true) true to activate
Return Value:
Boolean - true when done

Examples

Example 1:
[myLogic, units group player, true] call BIS_fnc_moduleRating;

Additional Information

See also:
Arma 3: Editor Modules

Notes

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