BIS fnc respawnEndMission: Difference between revisions

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m (Text replacement - "\[\[Category\:Function Group\: Respawn(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Respawn |GROUP1=
|gr1= Respawn |GROUP1=
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| End a mission if all players are dead ''and'' there are no more respawn tickets (if any).
| End a mission if all players are dead ''and'' there are no more respawn tickets (if any).
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* '''Alternative syntax''' is for when [[Description.ext#respawn|Respawn]] is "INSTANT" or "BASE"
* '''Alternative syntax''' is for when [[Description.ext#respawn|Respawn]] is "INSTANT" or "BASE"
   {{Important|Only works in Multiplayer!}} |Description=
   {{Important|Only works in Multiplayer!}} |Description=
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| call [[BIS_fnc_respawnEndMission]] |Syntax=
| call [[BIS_fnc_respawnEndMission]] |Syntax=
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|r2= [[Nothing]] |Return value 2=
|r2= [[Nothing]] |Return value 2=
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|x1= <code>[[call]] [[BIS_fnc_respawnEndMission]];</code> |Example 1=
|x1= <code>[[call]] [[BIS_fnc_respawnEndMission]];</code> |Example 1=


|x2= <code>[[player]] [[call]] [[BIS_fnc_respawnEndMission]];</code> |Example 2=
|x2= <code>[[player]] [[call]] [[BIS_fnc_respawnEndMission]];</code> |Example 2=
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| [[BIS_fnc_endMission]], [[BIS_fnc_respawnTickets]], [[BIS_fnc_missionRespawnType]], [[playableUnits]], [[isMultiplayer]] |See also=
| [[BIS_fnc_endMission]], [[BIS_fnc_respawnTickets]], [[BIS_fnc_missionRespawnType]], [[playableUnits]], [[isMultiplayer]] |See also=

Revision as of 00:52, 17 January 2021

Hover & click on the images for description

Description

Description:
End a mission if all players are dead and there are no more respawn tickets (if any).
  • Standard syntax is for when Respawn is "NONE", "BIRD", "GROUP" or "SIDE"
  • Alternative syntax is for when Respawn is "INSTANT" or "BASE"
Only works in Multiplayer!
Execution:
call
Groups:
Respawn

Syntax

Syntax:
call BIS_fnc_respawnEndMission
Return Value:
Nothing - the script doesn't end

Alternative Syntax

Syntax:
unit call BIS_fnc_respawnEndMission
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_respawnEndMission;
Example 2:
player call BIS_fnc_respawnEndMission;

Additional Information

See also:
BIS_fnc_endMissionBIS_fnc_respawnTicketsBIS_fnc_missionRespawnTypeplayableUnitsisMultiplayer

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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