BIS fnc setServerVariable: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
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|x2= <code><nowiki>[</nowiki>[[player]], "playerHealth", [[damage]] [[player]]] [[call]] [[BIS_fnc_setServerVariable]];</code>
|x2= <code><nowiki>[</nowiki>[[player]], "playerHealth", [[damage]] [[player]]] [[call]] [[BIS_fnc_setServerVariable]];</code>


| [[BIS_fnc_getServerVariable]], [[publicVariableServer]], [[publicVariableClient]]
|seealso= [[BIS_fnc_getServerVariable]], [[publicVariableServer]], [[publicVariableClient]]
}}
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Revision as of 01:36, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Variables

Syntax

Syntax:
Syntax needed
Parameters:
namespace: Namespace or Object or Group - (Optional, default missionNamespace)
varName: String - variable name
value: Anything - variable value
Return Value:
Return value needed

Examples

Example 1:
[nil, "playerHealth", damage player] call BIS_fnc_setServerVariable;
Example 2:
[player, "playerHealth", damage player] call BIS_fnc_setServerVariable;

Additional Information

See also:
BIS_fnc_getServerVariablepublicVariableServerpublicVariableClient

Notes

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