BIS fnc terrainGradAngle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) - ([a-z -]+) \|x1=" to "|r1=$1 - $2 |x1=")
Line 18: Line 18:
|p3= delta: [[Number]] - which stepsize should be used
|p3= delta: [[Number]] - which stepsize should be used


| [[Number]] - gradient angle in radians
|r1= [[Number]] - gradient angle in radians


|x1= <code>_radGrad = [<nowiki/>[[getPos]] [[player]], [[getDir]] [[player]]] [[call]] [[BIS_fnc_terrainGradAngle]];</code>
|x1= <code>_radGrad = [<nowiki/>[[getPos]] [[player]], [[getDir]] [[player]]] [[call]] [[BIS_fnc_terrainGradAngle]];</code>

Revision as of 15:35, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Geometry

Syntax

Syntax:
Syntax needed
Parameters:
object: Object or Position
direction: Number - direction where should be gradient calculated (compass direction)
delta: Number - which stepsize should be used
Return Value:
Number - gradient angle in radians

Examples

Example 1:
_radGrad = [getPos player, getDir player] call BIS_fnc_terrainGradAngle;

Additional Information

See also:
getDirsurfaceNormal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note