BIS fnc vectorDirAndUpRelative: Difference between revisions

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{{RV|type=function
{{RV|type=function
| arma3|1.64|gr1= Vectors|arg=


|eff=| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|Return1=
|game1= arma3
|version1= 1.64


| [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative'''
|gr1= Vectors
 
|descr= Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2
 
|s1= [object1, object2, visual] call [[BIS_fnc_vectorDirAndUpRelative]]


|p1= object1: [[Object]]
|p1= object1: [[Object]]
|p2= object2: [[Object]]|p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]


|r1=[[Array]] in format [<nowiki/>[[vectorDir]], [[vectorUp]]]
|p2= object2: [[Object]]
 
|p3= visual: [[Boolean]] - (Optional, default [[true]]) [[true]] for a render scope result, [[false]] for simulation scope


|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>| [[BIS_fnc_attachToRelative]], [[BIS_fnc_weaponDirectionRelative]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]]}}
|r1= [[Array]] in format [<nowiki/>[[vectorDir]], [[vectorUp]]]


|x1= <code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>


[[Category:{{Name|arma3}}: Functions|{{uc:vectorDirAndUpRelative}}]]
|seealso= [[BIS_fnc_attachToRelative]], [[BIS_fnc_weaponDirectionRelative]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]]
}}

Revision as of 22:06, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns vectorDirAndUp of object 1 relative to object 2
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
Parameters:
object1: Object
object2: Object
visual: Boolean - (Optional, default true) true for a render scope result, false for simulation scope
Return Value:
Array in format [vectorDir, vectorUp]

Examples

Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;

Additional Information

See also:
BIS_fnc_attachToRelativeBIS_fnc_weaponDirectionRelativevectorDirvectorUpsetVectorDirAndUp

Notes

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