addPlayerScores: Difference between revisions

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m (Text replacement - " *\|= " to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.62|Game Version (number surrounded by NO SPACES)=
|1.62


|serverExec= server
|serverExec= server


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


|gr2= Multiplayer |GROUP2=
|gr2= Multiplayer




| MP server only: Adds player score. |DESCRIPTION=
| MP server only: Adds player score.


| unit [[addPlayerScores]] values |SYNTAX=
| unit [[addPlayerScores]] values


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]
|p2= values: [[Array]] - killsInfantry , killsSoft, killsArmor, killsAir, killed
|p2= values: [[Array]] - killsInfantry , killsSoft, killsArmor, killsAir, killed


| Nothing |RETURNVALUE=
| Nothing


   
   
|x1= <code>[[player]] [[addPlayerScores]] [0, 1, 0, 0, 1];</code> |EXAMPLE1=
|x1= <code>[[player]] [[addPlayerScores]] [0, 1, 0, 0, 1];</code>




| [[addScore]], [[addScoreSide]], [[getPlayerScores]], [[score]], [[scoreSide]] |SEEALSO=
| [[addScore]], [[addScoreSide]], [[getPlayerScores]], [[score]], [[scoreSide]]


}}
}}

Revision as of 01:00, 18 January 2021

Hover & click on the images for description

Description

Description:
MP server only: Adds player score.
Groups:
Object ManipulationMultiplayer

Syntax

Syntax:
unit addPlayerScores values
Parameters:
unit: Object
values: Array - killsInfantry , killsSoft, killsArmor, killsAir, killed
Return Value:
Nothing

Examples

Example 1:
player addPlayerScores [0, 1, 0, 0, 1];

Additional Information

See also:
addScoreaddScoreSidegetPlayerScoresscorescoreSide

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on May 2, 2017 - 01:48 (UTC)
Beno 83au
As this command will add the given number to a player's score, a little bit of thought needs to be given to friendly-fire if it is for something like a deathmatch or a FFA, due to friendly-fire incurring negative points. So to counter this just add 2 points every time a player kills a unit from the same side: player addPlayerScores [2, 0, 0, 0, 0]; The 2 points will add 1 point to counter the negative friendly-fire point and 1 point to add correctly to the score.