getPlayerScores

From Bohemia Interactive Community
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Description

Description:
Returns the unit's table of scores (infantry kills, soft vehicle kills, armor kills, air kills, deaths, total score) in multiplayer or an empty array in singleplayer.
This command does not work (returns empty array) if the unit's side has been changed (e.g [player] joinSilent createGroup east).
Groups:
Multiplayer

Syntax

Syntax:
getPlayerScores unitName
Parameters:
unitName: Object
Return Value:
Array with [killsInfantry, killsSoft, killsArmor, killsAir, score]
  • killsInfantry: Number - number of infantry units killed
  • killsSoft: Number - number of soft vehicles killed
  • killsArmor: Number - number of armored vehicles killed
  • killsAir: Number - number of air vehicles killed
  • score: Number - total score

Examples

Example 1:
getPlayerScores BIS_player1; // e.g [4, 0, 3, 1, 2, 16] // or in SP: []

Additional Information

See also:
score addScore scoreSide addScoreSide addPlayerScores

Notes

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