allGroups: Difference between revisions

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m (Text replacement - "(\|p[0-9]+ *= * )+" to "")
m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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{_allGroupsWithPlayers [[pushBackUnique]] [[group]] _x} [[forEach]] [[allPlayers]];</code>
{_allGroupsWithPlayers [[pushBackUnique]] [[group]] _x} [[forEach]] [[allPlayers]];</code>


|[[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]]
|seealso= [[group]], [[units]], [[allCurators]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[vehicles]], [[allUnitsUAV]]
}}
}}



Revision as of 00:18, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GroupsObject Detection

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
{(leader _x) sideChat "Go ! Go ! Go !"} forEach allGroups;
Example 2:
All groups with players: private _allGroupsWithPlayers = []; {_allGroupsWithPlayers pushBackUnique group _x} forEach allPlayers;

Additional Information

See also:
groupunitsallCuratorsallDeadplayableUnitsswitchableUnitsvehiclesallUnitsUAV

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note