assignAsTurret: Difference between revisions

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|x1= <code>[[player]] [[assignAsTurret]] [BIS_vehicle, [0,1] ];</code>
|x1= <code>[[player]] [[assignAsTurret]] [BIS_vehicle, [0,1] ];</code>


| [[assignAsCargo]], [[assignAsDriver]], [[assignAsCommander]], [[assignAsGunner]], [[assignAsTurret]], [[assignAsCargoIndex]], [[assignedVehicleRole]], [[unassignVehicle]], [[turretUnit]], [[moveInTurret]]
| [[assignAsCargo]], [[assignAsDriver]], [[assignAsCommander]], [[assignAsGunner]], [[assignAsTurret]], [[assignAsCargoIndex]], [[assignedVehicleRole]], [[unassignVehicle]], [[turretUnit]], [[moveInTurret]]

Revision as of 18:07, 18 January 2021

Hover & click on the images for description

Description

Description:
Assigns the soldier to turret.
Groups:
Turrets

Syntax

Syntax:
unit assignAsTurret [vehicle, [turretPath]]
Parameters:
unit: Object
[vehicle, turretPath]: Array
vehicle: Object
[turretPath]: Array - Array of numbers.
Return Value:
Nothing

Examples

Example 1:
player assignAsTurret [BIS_vehicle, [0,1] ];

Additional Information

See also:
assignAsCargoassignAsDriverassignAsCommanderassignAsGunnerassignAsTurretassignAsCargoIndexassignedVehicleRoleunassignVehicleturretUnitmoveInTurret

Notes

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