assignAsTurret: Difference between revisions

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m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
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| Assigns the soldier to turret.
| Assigns the soldier to turret.


| unit '''assignAsTurret''' [vehicle, [turretPath]]
|s1=  unit '''assignAsTurret''' [vehicle, [turretPath]]


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 23:43, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Turrets

Syntax

Syntax:
unit assignAsTurret [vehicle, [turretPath]]
Parameters:
unit: Object
[vehicle, turretPath]: Array
vehicle: Object
[turretPath]: Array - Array of numbers.
Return Value:
Nothing

Examples

Example 1:
player assignAsTurret [BIS_vehicle, [0,1] ];

Additional Information

See also:
assignAsCargoassignAsDriverassignAsCommanderassignAsGunnerassignAsTurretassignAsCargoIndexassignedVehicleRoleunassignVehicleturretUnitmoveInTurret

Notes

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