assignAsTurret: Difference between revisions

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m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= Turrets
|gr1= Turrets


| Assigns the soldier to turret.
|descr= Assigns the soldier to turret.


|s1=  unit '''assignAsTurret''' [vehicle, [turretPath]]
|s1=  unit '''assignAsTurret''' [vehicle, [turretPath]]

Revision as of 21:55, 13 June 2021

Hover & click on the images for description

Description

Description:
Assigns the soldier to turret.
Groups:
Turrets

Syntax

Syntax:
unit assignAsTurret [vehicle, [turretPath]]
Parameters:
unit: Object
[vehicle, turretPath]: Array
vehicle: Object
[turretPath]: Array - Array of numbers.
Return Value:
Nothing

Examples

Example 1:
player assignAsTurret [BIS_vehicle, [0,1] ];

Additional Information

See also:
assignAsCargoassignAsDriverassignAsCommanderassignAsGunnerassignAsTurretassignAsCargoIndexassignedVehicleRoleunassignVehicleturretUnitmoveInTurret

Notes

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