canAddItemToUniform: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - "(\| * )+\}\}" to "}}")
Line 40: Line 40:
| [[canAdd]], [[canAddItemToBackpack]], [[canAddItemToVest]]
| [[canAdd]], [[canAddItemToBackpack]], [[canAddItemToVest]]


|
}}
}}



Revision as of 16:24, 18 January 2021

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's uniform.
Groups:
Unit Inventory

Syntax

Syntax:
unit canAddItemToUniform item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToUniform [item, count] Template:Since
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; _fits = player canAddItemToUniform _item; if (_fits) then { player addItemToUniform _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToBackpackcanAddItemToVest

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note