commandWatch: Difference between revisions

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|x2= <code>[s1, s2] [[commandWatch]] [[player]];</code>
|x2= <code>[s1, s2] [[commandWatch]] [[player]];</code>


|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position. |Multiplayer=
|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.


| [[doWatch]], [[lookAt]], [[glanceAt]]
| [[doWatch]], [[lookAt]], [[glanceAt]]

Revision as of 19:56, 29 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Unit Control

Syntax

Syntax:
Syntax needed
Parameters:
units: Object or Array
position: Array - format Position
Return Value:
Return value needed

Alternative Syntax

Syntax:
units commandWatch target
Parameters:
units: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne";
Example 2:
[s1, s2] commandWatch player;

Additional Information

See also:
See also needed

Notes

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