createLocation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - " [ [[" to " [<nowiki/>[[")
Line 27: Line 27:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>_location = [[createLocation]] [ [[Location#Location Types|"NameVillage"]] , [4035,2151,10], 100, 100];</code> |EXAMPLE1=
|x1= <code>_location = [[createLocation]] [<nowiki/>[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 100, 100];</code> |EXAMPLE1=


|x2= <code>_location = [[createLocation]] [ [[Location#Location Types|"NameVillage"]] , [4035,2151,10], 30, 30];
|x2= <code>_location = [[createLocation]] [<nowiki/>[[Location#Location Types|"NameVillage"]] , [4035,2151,10], 30, 30];
_location [[setText]] "Player town";</code> |EXAMPLE2=
_location [[setText]] "Player town";</code> |EXAMPLE2=
____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 04:05, 25 September 2020

-wrong parameter ("Arma") defined!-1.08
Hover & click on the images for description

Description

Description:
Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes. For possible location types see Location Types. For the actual name text of the location, use text and setText
Groups:
Locations

Syntax

Syntax:
createLocation [className, position, sizeX, sizeY]
Parameters:
[className, position, sizeX, sizeY]: Array
className: String - see Location Types
position: Position2D, Position3D or Object
sizeX: Number in meters
sizeY: Number in meters
Return Value:
Location

Examples

Example 1:
_location = createLocation ["NameVillage" , [4035,2151,10], 100, 100];
Example 2:
_location = createLocation ["NameVillage" , [4035,2151,10], 30, 30]; _location setText "Player town";

Additional Information

See also:
setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularrectangularsize

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section