currentChannel: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Fix table width)
m (Fix table width)
Line 12: Line 12:
{{{!}} class{{=}}"wikitable" style{{=}}"text-align: center"
{{{!}} class{{=}}"wikitable" style{{=}}"text-align: center"
! colspan{{=}}"16" {{!}} channel ID number correspondence
! colspan{{=}}"16" {{!}} channel ID number correspondence
{{!}}- style{{=}}"font-size: .85em"  
{{!}}-
{{!}} colspan{{=}}"6" {{!}} Default Channels
{{!}} colspan{{=}}"10" {{!}} Custom Channels
{{!}}- style{{=}}"font-size: .9em"  
{{!}} Global
{{!}} Global
{{!}} Side
{{!}} Side
Line 19: Line 22:
{{!}} Vehicle
{{!}} Vehicle
{{!}} Direct
{{!}} Direct
{{!}} Custom1
{{!}} CC 1
{{!}} Custom2
{{!}} CC 2
{{!}} Custom3
{{!}} CC 3
{{!}} Custom4
{{!}} CC 4
{{!}} Custom5
{{!}} CC 5
{{!}} Custom6
{{!}} CC 6
{{!}} Custom7
{{!}} CC 7
{{!}} Custom8
{{!}} CC 8
{{!}} Custom9
{{!}} CC 9
{{!}} Custom10
{{!}} CC 10
{{!}}-
{{!}}-
{{!}} 0
{{!}} 0

Revision as of 19:34, 25 November 2020

Hover & click on the images for description

Description

Description:
Returns currently selected user chat channel on the UI (selected with < and > in MP).
channel ID number correspondence
Default Channels Custom Channels
Global Side Command Group Vehicle Direct CC 1 CC 2 CC 3 CC 4 CC 5 CC 6 CC 7 CC 8 CC 9 CC 10
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
For Custom Radio, see radioChannelCreate.
Groups:
Radio and Chat

Syntax

Syntax:
currentChannel
Return Value:
Number - channelID

Examples

Example 1:
_selected = currentChannel; // 3 - for example for the Group

Additional Information

See also:
setCurrentChannelgetPlayerChannelenableChannelchannelEnabledradioChannelCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section