customRadio: Difference between revisions

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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|arg= global |Multiplayer Arguments=
|arg= global


|eff= local |Multiplayer Effects=
|eff= local


|gr1= Radio and Chat |GROUP1=
|gr1= Radio and Chat


|gr2= Sounds |GROUP2=
|gr2= Sounds


|gr3= Custom Radio and Chat |GROUP3=
|gr3= Custom Radio and Chat


| Sends the message to the custom radio channel. The message is defined in the [[description.ext]] file or radio protocol. |DESCRIPTION=
| Sends the message to the custom radio channel. The message is defined in the [[description.ext]] file or radio protocol.


| unit '''customRadio''' [customChannelID, message] |SYNTAX=
| unit '''customRadio''' [customChannelID, message]


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command |PARAMETER3=
|p2= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command


|p3= message: [[String]] |PARAMETER4=
|p3= message: [[String]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]




|x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code>|EXAMPLE1=
|x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code>




| [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]] |SEEALSO=
| [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 01:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Sends the message to the custom radio channel. The message is defined in the description.ext file or radio protocol.
Groups:
Radio and ChatSoundsCustom Radio and Chat

Syntax

Syntax:
unit customRadio [customChannelID, message]
Parameters:
unit: Object
customChannelID: Number - custom channel ID returned by radioChannelCreate command
message: String
Return Value:
Nothing

Examples

Example 1:
_soldierOne customRadio [1, "WordEnemy"];

Additional Information

See also:
radioChannelCreatecustomChatsideRadiogroupRadiovehicleRadioglobalRadiodirectSay

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on December 3, 2016 - 21:35 (UTC)
Killzone Kid
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use: player customRadio [1, "#MySound.ogg"];