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m (Added ArmA2)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= arma1
|version1= 1.00


|1.00|= Game version
|game2= arma2
____________________________________________________________________________________________
|version2= 1.00


| see [[switch]]. |= Description
|game3= arma2oa
____________________________________________________________________________________________
|version3= 1.50


| '''default''' a |= Syntax
|game4= tkoh
|version4= 1.00


|p1= a: [[Code]] |= Parameter 1
|game5= tkoh
|version5= 1.00


| [[Nothing]] |= Return value
|game6= arma3
____________________________________________________________________________________________
|version6= 0.50


| [[Control Structures]]  |= See also
|gr1= Program Flow


}}
|descr= Defines a [[Switch Type]] default case - does '''not''' need a colon to define its block. See [[switch]] for more information.
 
|s1= [[default]] a


<h3 style="display:none">Notes</h3>
|p1= a: [[Code]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Nothing]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>switch (_condition) do
{
case 1: { hint "1" };
case 2: { hint "2" };
default { hint "default" }; // no colon after default
};</sqf>


[[Category:Scripting Commands|DEFAULT]]
|seealso= [[Control Structures]] [[switch]] [[case]]
[[Category:Scripting Commands ArmA|DEFAULT]]
}}
[[Category:Scripting Commands ArmA||{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Program_Flow|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Defines a Switch Type default case - does not need a colon to define its block. See switch for more information.
Groups:
Program Flow

Syntax

Syntax:
default a
Parameters:
a: Code
Return Value:
Nothing

Examples

Example 1:
switch (_condition) do { case 1: { hint "1" }; case 2: { hint "2" }; default { hint "default" }; // no colon after default };

Additional Information

See also:
Control Structures switch case

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note