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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Returns average framerate over last 16 frames.  |= Description
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''diag_fps''' |= Syntax
|game4= arma3
|version4= 0.50


|p1= |= PARAMETER1
|gr1= Diagnostic


|p2= |= PARAMETER2
|gr2= Performance Profiling


|p3= |= PARAMETER3
|descr= Returns average framerate calculated over last 16 frames.


| [[Number]] |= RETURNVALUE


|s1= [[diag_fps]]


|x1= <code>(example)</code>|= EXAMPLE1
|r1= [[Number]]


____________________________________________________________________________________________
|x1= <sqf>diag_log diag_fps;</sqf>
 
|seealso= [[diag_fpsMin]] [[diag_frameNo]] [[diag_log]] [[diag_tickTime]] [[diag_deltaTime]]
}}


| [[diag fpsmin]], [[diag frameno]], [[diag log]], [[diag tickTime]] |= SEEALSO


|  |= MPBEHAVIOUR
<dl class="command_description">
____________________________________________________________________________________________
}}


<h3 style='display:none'>Notes</h3>
<dt></dt>
<dl class='command_description'>
<dd class="notedate">Posted on 2014-11-19 - 23:56 (UTC)</dd>
<!-- Note Section BEGIN -->
<dt class="note">[[User:DreadedEntity|DreadedEntity]]</dt>
<dd class="note">
The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.
</dd>


<!-- Note Section END -->
</dl>
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]

Latest revision as of 00:13, 14 May 2023

Hover & click on the images for description

Description

Description:
Returns average framerate calculated over last 16 frames.
Groups:
DiagnosticPerformance Profiling

Syntax

Syntax:
diag_fps
Return Value:
Number

Examples

Example 1:
diag_log diag_fps;

Additional Information

See also:
diag_fpsMin diag_frameNo diag_log diag_tickTime diag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2014-11-19 - 23:56 (UTC)
DreadedEntity
The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.