distanceSqr: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Computes the [http://en.wikipedia.org/wiki/Euclidean_distance#Squared_Euclidean_distance squared distance] between two objects or positions. |= Description
| Computes the [http://en.wikipedia.org/wiki/Euclidean_distance#Squared_Euclidean_distance squared distance] between two objects or positions. |DESCRIPTION=
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| var1 '''distanceSqr''' var2 |= Syntax
| var1 '''distanceSqr''' var2 |SYNTAX=


|p1= var1: [[Object]] or [[Position]]  |PARAMETER1=  
|p1= var1: [[Object]] or [[Position]]  |PARAMETER1=  

Revision as of 15:38, 7 April 2019

Hover & click on the images for description

Description

Description:
Computes the squared distance between two objects or positions.
Groups:
Uncategorised

Syntax

Syntax:
var1 distanceSqr var2
Parameters:
var1: Object or Position
var2: Object or Position
Return Value:
Number Distance in meters or 1e10 if distance cannot be calculated

Examples

Example 1:
player distanceSqr (leader player)
Example 2:
_distance = sqrt ((x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2); _distanceSqr = (x2 - x1) ^ 2 + (y2 - y1) ^ 2 + (z2 - z1) ^ 2; _distance = [x1, y1, z1] distance [x2, y2, z2]; _distanceSqr = [x1, y1, z1] distanceSqr [x2, y2, z2]; _distance = sqrt ([x1, y1, z1] distanceSqr [x2, y2, z2]); _distanceSqr = ([x1, y1, z1] distance [x2, y2, z2]) ^ 2;

Additional Information

See also:
distancevectorDistanceSqrdistance2D

Notes

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Notes

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