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Fred Gandt (talk | contribs) m (<code> and note tidy + Moved example from "notes" to "examples") |
Killzone Kid (talk | contribs) (format, note about the code and missionNamespace) |
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| | | Executes ''code''. Used as part of construct, such as [[while]], [[with]], [[for]] and [[switch]]. The ''code'' is always executed in [[missionNamespace]]. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | construct '''do''' code |= Syntax | ||
|p1 = while | |p1 = construct: [[while]], [[with]], [[for]], [[switch]] | ||
|p2 = code: [[Code]] | |p2 = code: [[Code]] | ||
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| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code> | |x1= <code>[[while]] {b > a} [[do]] {a = a + 1};</code> | ||
|x2= A practical example: Repair all members of a group to such a level that they are able to stand up: <code>{ | |x2= A practical example: Repair all members of a group to such a level that they are able to stand up: <code>{ | ||
[[while]] { | [[while]] {![[canStand]] [[Magic Variables|_x]] && [[alive]] [[Magic Variables|_x]]} [[do]] { | ||
[[Magic Variables|_x]] [[ | [[Magic Variables|_x]] [[setDamage]] ([[damage]] [[Magic Variables|_x]] - 0.01); | ||
}; | }; | ||
} [[forEach]] [[units]] [[group]] unitname;</code> |= Example 2 | } [[forEach]] [[units]] [[group]] unitname;</code> |= Example 2 |
Revision as of 10:05, 30 August 2014
Description
- Description:
- Executes code. Used as part of construct, such as while, with, for and switch. The code is always executed in missionNamespace.
- Groups:
- Uncategorised
Syntax
- Syntax:
- construct do code
- Parameters:
- construct: while, with, for, switch
- code: Code
- Return Value:
- Nothing
Examples
- Example 1:
while {b > a} do {a = a + 1};
- Example 2:
- A practical example: Repair all members of a group to such a level that they are able to stand up:
{ while {!canStand _x && alive _x} do { _x setDamage (damage _x - 0.01); }; } forEach units group unitname;
Additional Information
- See also:
- Control Structures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Note (Applies to 1.85-1.97): Maximum repeat count for loop is 10000.
If condition is still true after loop was repeated 10000 times, loop is terminated and error message is shown.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Scripting Commands Arma2
- Scripting Commands Arma 3
- ArmA: Control Structures
- Command Group: Program Flow