enableIRLasers: Difference between revisions

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|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=
|gr1= Weapons |GROUP1=
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Revision as of 10:11, 25 September 2020

Hover & click on the images for description

Description

Description:
Allows the AI to use IR lasers.
Groups:
Weapons

Syntax

Syntax:
unitOrGroup enableIRLasers value
Parameters:
unitOrGroup: Object or Group - the unit or the group allowed to use IR lasers
value: Boolean
Return Value:
Nothing

Examples

Example 1:
group player enableIRLasers true

Additional Information

See also:
isIRLaserOnenableGunLightsisLightOnisCollisionLightOnsetPilotLightsetCollisionLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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