enableIRLasers: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3>" to "")
m (Text replacement - " <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to " ")
Line 26: Line 26:
}}
}}


<dl class="command_description">
 
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>





Revision as of 22:42, 22 January 2021

Hover & click on the images for description

Description

Description:
Allows the AI to use IR lasers.
Groups:
Weapons

Syntax

Syntax:
unitOrGroup enableIRLasers value
Parameters:
unitOrGroup: Object or Group - the unit or the group allowed to use IR lasers
value: Boolean
Return Value:
Nothing

Examples

Example 1:
group player enableIRLasers true

Additional Information

See also:
isIRLaserOnenableGunLightsisLightOnisCollisionLightOnsetPilotLightsetCollisionLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note