enableIRLasers: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
Line 16: Line 16:
|gr1= Weapons
|gr1= Weapons


| Allows the AI to use IR lasers.
|descr= Allows the AI to use IR lasers.


|s1=  unitOrGroup [[enableIRLasers]] value
|s1=  unitOrGroup [[enableIRLasers]] value

Revision as of 22:05, 13 June 2021

Hover & click on the images for description

Description

Description:
Allows the AI to use IR lasers.
Groups:
Weapons

Syntax

Syntax:
unitOrGroup enableIRLasers value
Parameters:
unitOrGroup: Object or Group - the unit or the group allowed to use IR lasers
value: Boolean
Return Value:
Nothing

Examples

Example 1:
group player enableIRLasers true

Additional Information

See also:
isIRLaserOnenableGunLightsisLightOnisCollisionLightOnsetPilotLightsetCollisionLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note