enableWeaponDisassembly: Difference between revisions

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|r2= [[Nothing]]
|r2= [[Nothing]]


|x1= <code> [[enableWeaponDisassembly]] [[false]];</code>
|x1= <code>[[enableWeaponDisassembly]] [[false]];</code>


|x2= <code> soldier1 [[enableWeaponDisassembly]] [[false]];</code>
|x2= <code>soldier1 [[enableWeaponDisassembly]] [[false]];</code>


|x3= <code> mortar1 [[enableWeaponDisassembly]] [[false]];</code>
|x3= <code>mortar1 [[enableWeaponDisassembly]] [[false]];</code>


|seealso= [[weapons]], [[action]], [[inGameUISetEventHandler]]
|seealso= [[weapons]], [[action]], [[inGameUISetEventHandler]]
}}
}}

Revision as of 23:47, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
Syntax needed
Parameters:
enable: Boolean - false to prevent local player from being able to disassemble static weapons
Return Value:
Nothing

Alternative Syntax

Syntax:
entity enableWeaponDisassembly enable
Parameters:
entity: Object - unit or static weapon
enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
Return Value:
Nothing

Examples

Example 1:
enableWeaponDisassembly false;
Example 2:
soldier1 enableWeaponDisassembly false;
Example 3:
mortar1 enableWeaponDisassembly false;

Additional Information

See also:
weaponsactioninGameUISetEventHandler

Notes

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