get3DENLayerEntities: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <!-- DISCONTINUE Notes -->" to "")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(14 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command
{{RV|type=command


|arma3
|game1= arma3
|version1= 1.56


|1.56
|gr1= Eden Editor


|gr1= Eden Editor
|descr= Return all entities and sub-layer in [[Eden Entity]] layer. In order to get all layer entities during a scenario use [[getMissionLayerEntities]].


| Return all entities and sub-layer in [[Eden Entity]] layer.
|s1= [[get3DENLayerEntities]] layerID


| '''get3DENLayerEntities''' layerID
|p1= layerID: [[Number]] - layer ID as returned by [[add3DENLayer]] command
|p1= layerID: [[Number]] - layer ID as returned by [[add3DENLayer]] command
| [[Array]] of [[Eden Entity|Eden Entities]]


|x1= <code>_myLayer = -1 [[add3DENLayer]] "CTRG";
|r1= [[Array]] of [[Eden Entity|Eden Entities]]
[[player]] [[set3DENLayer]] _myLayer;
_entities = [[get3DENLayerEntities]] _myLayer;
</code>


|
|x1= <sqf>_myLayer = -1 add3DENLayer "CTRG";
[[add3DENLayer]]
player set3DENLayer _myLayer;
[[remove3DENLayer]]
_entities = get3DENLayerEntities _myLayer;</sqf>
[[set3DENLayer]]
[[getMissionLayerEntities]]


|
|seealso= [[add3DENLayer]] [[remove3DENLayer]] [[set3DENLayer]] [[getMissionLayerEntities]] [[getMissionLayers]]
}}
}}
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Return all entities and sub-layer in Eden Entity layer. In order to get all layer entities during a scenario use getMissionLayerEntities.
Groups:
Eden Editor

Syntax

Syntax:
get3DENLayerEntities layerID
Parameters:
layerID: Number - layer ID as returned by add3DENLayer command
Return Value:
Array of Eden Entities

Examples

Example 1:
_myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer; _entities = get3DENLayerEntities _myLayer;

Additional Information

See also:
add3DENLayer remove3DENLayer set3DENLayer getMissionLayerEntities getMissionLayers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note