getConnectedUAV

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Revision as of 21:14, 10 September 2021 by Killzone Kid (talk | contribs)
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Description

Description:
Returns UAV/UGV vehicle if person has connection to some UAV. To return the AI unit which player controls, see getConnectedUAVUnit.
Groups:
Remote Control

Syntax

Syntax:
getConnectedUAV person
Parameters:
person: Object - player controlling UAV/UGV
Return Value:
Object - the UAV/UGV. objNull if no UAV is connected.

Examples

Example 1:
getConnectedUAV player;

Additional Information

See also:
showUAVFeed shownUAVFeed allUnitsUAV UAVControl connectTerminalToUAV isUAVConnected

Notes

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